Creating SWF Image Library - Tutorial
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  In this tutorial, you will learn how to create a SWF Image Library using SWFImageConverter and how to use the library in your SWF projects.

  1. First of all, in this tutorial we do not intend to explain all project creation details, so if you are new user, start with Creating Your First Project tutorial.
  2. Assuming that you have added images to your project and ready to create a SWF Image Library, select SWF Image Library from Project Options.
  3. Now, you are ready to create an image library.:
  4. The generated swf file is an image library, which consists of all the images in the project and ready to be used in your Macromedia Flash projects.

  By completing this tutorial, you can create a SWF Image Library using SWFImageConverter and use this library in SWF projects.

! Importan Note ! Export names of static gif images and jpeg images do not change in the image library. However, animated gif files are automatically splitted into their frames and each frame is added to image library, seperately. This frames are autonamed as [ImageName_F#.gif] when added to the library, where # is the frame number of the frame.

Creating SWF Image Library - Tutorial
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